Skip to main content

TextureViewPool

Struct TextureViewPool 

Source
pub struct TextureViewPool(/* private fields */);
Expand description

A pool for managing texture views.

C++ equivalent: MTL::TextureViewPool

Texture view pools allow efficient creation and management of texture views for bindless rendering. They inherit from ResourceViewPool.

Implementations§

Source§

impl TextureViewPool

Source

pub unsafe fn from_raw(ptr: *mut c_void) -> Option<Self>

Create from a raw pointer.

§Safety

The pointer must be a valid Metal texture view pool.

Source

pub fn as_raw(&self) -> *mut c_void

Get the raw pointer.

Source

pub fn device(&self) -> Device

Get the device that created this pool.

C++ equivalent: Device* device() const

Source

pub fn label(&self) -> Option<String>

Get the label.

C++ equivalent: NS::String* label() const

Source

pub fn resource_view_count(&self) -> UInteger

Get the resource view count.

C++ equivalent: NS::UInteger resourceViewCount() const

Source

pub fn base_resource_id(&self) -> ResourceID

Get the base resource ID for bindless access.

C++ equivalent: ResourceID baseResourceID() const

Source

pub fn copy_resource_views_from_pool( &self, source: &TextureViewPool, source_location: UInteger, source_length: UInteger, destination_index: UInteger, )

Copy resource views from another pool.

C++ equivalent: void copyResourceViewsFromPool(const ResourceViewPool*, NS::Range, NS::UInteger)

Source

pub fn set_texture_view(&self, texture: &Texture, index: UInteger)

Set a texture view at the specified index.

C++ equivalent: void setTextureView(const Texture*, NS::UInteger)

Source

pub fn set_texture_view_with_descriptor( &self, texture: &Texture, descriptor: &TextureViewDescriptor, index: UInteger, )

Set a texture view with a descriptor at the specified index.

C++ equivalent: void setTextureView(const Texture*, const TextureViewDescriptor*, NS::UInteger)

Source

pub fn set_texture_view_from_buffer( &self, buffer: &Buffer, descriptor: &TextureDescriptor, offset: UInteger, bytes_per_row: UInteger, index: UInteger, )

Set a texture view from a buffer.

C++ equivalent: void setTextureViewFromBuffer(const Buffer*, const TextureDescriptor*, NS::UInteger, NS::UInteger, NS::UInteger)

Source

pub unsafe fn set_texture_view_from_buffer_raw( &self, buffer: *const c_void, descriptor: *const c_void, offset: UInteger, bytes_per_row: UInteger, index: UInteger, )

Set a texture view from a buffer (raw pointer version).

C++ equivalent: void setTextureViewFromBuffer(const Buffer*, const TextureDescriptor*, NS::UInteger, NS::UInteger, NS::UInteger)

§Safety

All pointers must be valid Metal objects.

Trait Implementations§

Source§

impl Clone for TextureViewPool

Source§

fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for TextureViewPool

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Drop for TextureViewPool

Source§

fn drop(&mut self)

Executes the destructor for this type. Read more
Source§

impl Referencing for TextureViewPool

Source§

fn as_ptr(&self) -> *const c_void

Get the raw pointer to the Objective-C object.
Source§

fn as_mut_ptr(&self) -> *mut c_void

Get the raw mutable pointer to the Objective-C object.
Source§

fn retain(&self) -> Self
where Self: Clone,

Retain the object, incrementing its reference count. Read more
Source§

fn release(&self)

Release the object, decrementing its reference count. Read more
Source§

fn autorelease(&self) -> Self
where Self: Clone,

Autorelease the object. Read more
Source§

fn retain_count(&self) -> usize

Get the retain count of the object. Read more
Source§

impl Send for TextureViewPool

Source§

impl Sync for TextureViewPool

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.