#[repr(C, packed(1))]pub struct ComponentTransform {
pub scale: PackedFloat3,
pub shear: PackedFloat3,
pub pivot: PackedFloat3,
pub rotation: PackedFloatQuaternion,
pub translation: PackedFloat3,
}Expand description
Component-based transform for acceleration structures.
C++ equivalent: MTL::ComponentTransform
Fields§
§scale: PackedFloat3§shear: PackedFloat3§pivot: PackedFloat3§rotation: PackedFloatQuaternion§translation: PackedFloat3Implementations§
Trait Implementations§
Source§impl Clone for ComponentTransform
impl Clone for ComponentTransform
Source§fn clone(&self) -> ComponentTransform
fn clone(&self) -> ComponentTransform
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ComponentTransform
impl Debug for ComponentTransform
Source§impl Default for ComponentTransform
impl Default for ComponentTransform
Source§fn default() -> ComponentTransform
fn default() -> ComponentTransform
Returns the “default value” for a type. Read more
Source§impl PartialEq for ComponentTransform
impl PartialEq for ComponentTransform
impl Copy for ComponentTransform
impl StructuralPartialEq for ComponentTransform
Auto Trait Implementations§
impl Freeze for ComponentTransform
impl RefUnwindSafe for ComponentTransform
impl Send for ComponentTransform
impl Sync for ComponentTransform
impl Unpin for ComponentTransform
impl UnwindSafe for ComponentTransform
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more