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RenderPipelineColorAttachmentDescriptor

Struct RenderPipelineColorAttachmentDescriptor 

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pub struct RenderPipelineColorAttachmentDescriptor(/* private fields */);
Expand description

Descriptor for a render pipeline color attachment.

C++ equivalent: MTL4::RenderPipelineColorAttachmentDescriptor

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impl RenderPipelineColorAttachmentDescriptor

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pub unsafe fn from_raw(ptr: *mut c_void) -> Option<Self>

Create a RenderPipelineColorAttachmentDescriptor from a raw pointer.

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pub fn as_raw(&self) -> *mut c_void

Get the raw pointer.

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pub fn new() -> Option<Self>

Create a new color attachment descriptor.

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pub fn pixel_format(&self) -> PixelFormat

Get the pixel format.

C++ equivalent: MTL::PixelFormat pixelFormat() const

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pub fn set_pixel_format(&self, format: PixelFormat)

Set the pixel format.

C++ equivalent: void setPixelFormat(MTL::PixelFormat)

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pub fn blending_state(&self) -> BlendState

Get the blending state.

C++ equivalent: BlendState blendingState() const

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pub fn set_blending_state(&self, state: BlendState)

Set the blending state.

C++ equivalent: void setBlendingState(MTL4::BlendState)

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pub fn source_rgb_blend_factor(&self) -> BlendFactor

Get the source RGB blend factor.

C++ equivalent: MTL::BlendFactor sourceRGBBlendFactor() const

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pub fn set_source_rgb_blend_factor(&self, factor: BlendFactor)

Set the source RGB blend factor.

C++ equivalent: void setSourceRGBBlendFactor(MTL::BlendFactor)

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pub fn destination_rgb_blend_factor(&self) -> BlendFactor

Get the destination RGB blend factor.

C++ equivalent: MTL::BlendFactor destinationRGBBlendFactor() const

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pub fn set_destination_rgb_blend_factor(&self, factor: BlendFactor)

Set the destination RGB blend factor.

C++ equivalent: void setDestinationRGBBlendFactor(MTL::BlendFactor)

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pub fn rgb_blend_operation(&self) -> BlendOperation

Get the RGB blend operation.

C++ equivalent: MTL::BlendOperation rgbBlendOperation() const

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pub fn set_rgb_blend_operation(&self, operation: BlendOperation)

Set the RGB blend operation.

C++ equivalent: void setRgbBlendOperation(MTL::BlendOperation)

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pub fn source_alpha_blend_factor(&self) -> BlendFactor

Get the source alpha blend factor.

C++ equivalent: MTL::BlendFactor sourceAlphaBlendFactor() const

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pub fn set_source_alpha_blend_factor(&self, factor: BlendFactor)

Set the source alpha blend factor.

C++ equivalent: void setSourceAlphaBlendFactor(MTL::BlendFactor)

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pub fn destination_alpha_blend_factor(&self) -> BlendFactor

Get the destination alpha blend factor.

C++ equivalent: MTL::BlendFactor destinationAlphaBlendFactor() const

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pub fn set_destination_alpha_blend_factor(&self, factor: BlendFactor)

Set the destination alpha blend factor.

C++ equivalent: void setDestinationAlphaBlendFactor(MTL::BlendFactor)

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pub fn alpha_blend_operation(&self) -> BlendOperation

Get the alpha blend operation.

C++ equivalent: MTL::BlendOperation alphaBlendOperation() const

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pub fn set_alpha_blend_operation(&self, operation: BlendOperation)

Set the alpha blend operation.

C++ equivalent: void setAlphaBlendOperation(MTL::BlendOperation)

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pub fn write_mask(&self) -> ColorWriteMask

Get the write mask.

C++ equivalent: MTL::ColorWriteMask writeMask() const

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pub fn set_write_mask(&self, mask: ColorWriteMask)

Set the write mask.

C++ equivalent: void setWriteMask(MTL::ColorWriteMask)

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pub fn reset(&self)

Reset the descriptor to its default state.

C++ equivalent: void reset()

Trait Implementations§

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impl Clone for RenderPipelineColorAttachmentDescriptor

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Drop for RenderPipelineColorAttachmentDescriptor

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl Referencing for RenderPipelineColorAttachmentDescriptor

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fn as_ptr(&self) -> *const c_void

Get the raw pointer to the Objective-C object.
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fn as_mut_ptr(&self) -> *mut c_void

Get the raw mutable pointer to the Objective-C object.
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fn retain(&self) -> Self
where Self: Clone,

Retain the object, incrementing its reference count. Read more
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fn release(&self)

Release the object, decrementing its reference count. Read more
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fn autorelease(&self) -> Self
where Self: Clone,

Autorelease the object. Read more
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fn retain_count(&self) -> usize

Get the retain count of the object. Read more
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impl Send for RenderPipelineColorAttachmentDescriptor

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impl Sync for RenderPipelineColorAttachmentDescriptor

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.