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PrimitiveAccelerationStructureDescriptor

Struct PrimitiveAccelerationStructureDescriptor 

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pub struct PrimitiveAccelerationStructureDescriptor(/* private fields */);
Expand description

Descriptor for creating a primitive acceleration structure.

C++ equivalent: MTL4::PrimitiveAccelerationStructureDescriptor

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impl PrimitiveAccelerationStructureDescriptor

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pub unsafe fn from_raw(ptr: *mut c_void) -> Option<Self>

Create a PrimitiveAccelerationStructureDescriptor from a raw pointer.

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pub fn as_raw(&self) -> *mut c_void

Get the raw pointer.

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pub fn new() -> Option<Self>

Create a new primitive acceleration structure descriptor.

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pub fn geometry_descriptors_raw(&self) -> *mut c_void

Get the geometry descriptors (as raw pointer to NSArray).

C++ equivalent: NS::Array* geometryDescriptors() const

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pub fn set_geometry_descriptors_raw(&self, descriptors: *const c_void)

Set the geometry descriptors (from raw pointer to NSArray).

C++ equivalent: void setGeometryDescriptors(const NS::Array*)

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pub fn motion_end_border_mode(&self) -> MotionBorderMode

Get the motion end border mode.

C++ equivalent: MTL::MotionBorderMode motionEndBorderMode() const

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pub fn set_motion_end_border_mode(&self, mode: MotionBorderMode)

Set the motion end border mode.

C++ equivalent: void setMotionEndBorderMode(MTL::MotionBorderMode)

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pub fn motion_end_time(&self) -> f32

Get the motion end time.

C++ equivalent: float motionEndTime() const

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pub fn set_motion_end_time(&self, time: f32)

Set the motion end time.

C++ equivalent: void setMotionEndTime(float)

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pub fn motion_keyframe_count(&self) -> UInteger

Get the motion keyframe count.

C++ equivalent: NS::UInteger motionKeyframeCount() const

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pub fn set_motion_keyframe_count(&self, count: UInteger)

Set the motion keyframe count.

C++ equivalent: void setMotionKeyframeCount(NS::UInteger)

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pub fn motion_start_border_mode(&self) -> MotionBorderMode

Get the motion start border mode.

C++ equivalent: MTL::MotionBorderMode motionStartBorderMode() const

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pub fn set_motion_start_border_mode(&self, mode: MotionBorderMode)

Set the motion start border mode.

C++ equivalent: void setMotionStartBorderMode(MTL::MotionBorderMode)

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pub fn motion_start_time(&self) -> f32

Get the motion start time.

C++ equivalent: float motionStartTime() const

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pub fn set_motion_start_time(&self, time: f32)

Set the motion start time.

C++ equivalent: void setMotionStartTime(float)

Trait Implementations§

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impl Clone for PrimitiveAccelerationStructureDescriptor

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PrimitiveAccelerationStructureDescriptor

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PrimitiveAccelerationStructureDescriptor

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Drop for PrimitiveAccelerationStructureDescriptor

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl Referencing for PrimitiveAccelerationStructureDescriptor

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fn as_ptr(&self) -> *const c_void

Get the raw pointer to the Objective-C object.
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fn as_mut_ptr(&self) -> *mut c_void

Get the raw mutable pointer to the Objective-C object.
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fn retain(&self) -> Self
where Self: Clone,

Retain the object, incrementing its reference count. Read more
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fn release(&self)

Release the object, decrementing its reference count. Read more
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fn autorelease(&self) -> Self
where Self: Clone,

Autorelease the object. Read more
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fn retain_count(&self) -> usize

Get the retain count of the object. Read more
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impl Send for PrimitiveAccelerationStructureDescriptor

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impl Sync for PrimitiveAccelerationStructureDescriptor

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.