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TextureBinding

Struct TextureBinding 

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pub struct TextureBinding(/* private fields */);
Expand description

Texture binding information.

C++ equivalent: MTL::TextureBinding

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impl TextureBinding

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pub unsafe fn from_raw(ptr: *mut c_void) -> Option<Self>

Create from a raw pointer.

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The pointer must be a valid Metal TextureBinding.

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pub fn as_raw(&self) -> *mut c_void

Get the raw pointer.

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pub fn access(&self) -> BindingAccess

Get the access mode.

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pub fn index(&self) -> UInteger

Get the index.

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pub fn is_argument(&self) -> bool

Check if this is an argument.

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pub fn is_used(&self) -> bool

Check if this binding is used.

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pub fn name(&self) -> Option<String>

Get the name.

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pub fn binding_type(&self) -> BindingType

Get the binding type.

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pub fn array_length(&self) -> UInteger

Get the array length.

C++ equivalent: NS::UInteger arrayLength() const

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pub fn is_depth_texture(&self) -> bool

Check if this is a depth texture.

C++ equivalent: bool isDepthTexture() const

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pub fn texture_data_type(&self) -> DataType

Get the texture data type.

C++ equivalent: DataType textureDataType() const

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pub fn texture_type(&self) -> TextureType

Get the texture type.

C++ equivalent: TextureType textureType() const

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pub fn depth_texture(&self) -> bool

👎Deprecated: Use is_depth_texture instead

Check if this is a depth texture (deprecated).

C++ equivalent: bool depthTexture() const

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impl Clone for TextureBinding

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Drop for TextureBinding

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl Referencing for TextureBinding

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fn as_ptr(&self) -> *const c_void

Get the raw pointer to the Objective-C object.
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fn as_mut_ptr(&self) -> *mut c_void

Get the raw mutable pointer to the Objective-C object.
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fn retain(&self) -> Self
where Self: Clone,

Retain the object, incrementing its reference count. Read more
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fn release(&self)

Release the object, decrementing its reference count. Read more
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fn autorelease(&self) -> Self
where Self: Clone,

Autorelease the object. Read more
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fn retain_count(&self) -> usize

Get the retain count of the object. Read more
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impl Send for TextureBinding

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impl Sync for TextureBinding

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.