Expand description
Metal enumerations.
This module contains all enum types from the Metal framework.
§C++ Header Mapping
| Rust Module | C++ Header |
|---|---|
pixel_format | MTLPixelFormat.hpp |
data_type | MTLDataType.hpp |
resource | MTLResource.hpp |
texture | MTLTexture.hpp |
sampler | MTLSampler.hpp |
depth_stencil | MTLDepthStencil.hpp |
render | MTLRenderCommandEncoder.hpp, MTLRenderPass.hpp |
pipeline | MTLRenderPipeline.hpp, MTLPipeline.hpp |
command | MTLCommandBuffer.hpp |
argument | MTLArgument.hpp |
device | MTLDevice.hpp |
library | MTLLibrary.hpp |
acceleration | MTLAccelerationStructure.hpp |
heap | MTLHeap.hpp |
blit | MTLBlitCommandEncoder.hpp |
vertex | MTLVertexDescriptor.hpp, MTLStageInputOutputDescriptor.hpp |
indirect_command | MTLIndirectCommandBuffer.hpp |
io | MTLIOCommandBuffer.hpp |
capture | MTLCaptureManager.hpp |
counter | MTLCounters.hpp |
function | MTLFunctionDescriptor.hpp |
Re-exports§
pub use acceleration::*;pub use argument::*;pub use blit::*;pub use capture::*;pub use command::*;pub use counter::*;pub use data_type::*;pub use depth_stencil::*;pub use device::*;pub use function::*;pub use heap::*;pub use indirect_command::*;pub use io::*;pub use library::*;pub use log::*;pub use pipeline::*;pub use pixel_format::*;pub use render::*;pub use resource::*;pub use sampler::*;pub use tensor::*;pub use texture::*;pub use vertex::*;
Modules§
- acceleration
- Acceleration structure enumerations.
- argument
- Argument enumerations.
- blit
- Blit command encoder enumerations.
- capture
- Capture manager enumerations.
- command
- Command buffer enumerations.
- counter
- Counter enumerations.
- data_
type - Data type enumeration.
- depth_
stencil - Depth and stencil enumerations.
- device
- Device enumerations.
- function
- Function descriptor enumerations.
- heap
- Heap enumerations.
- indirect_
command - Indirect command buffer enumerations.
- io
- IO command buffer and queue enumerations.
- library
- Library enumerations.
- log
- Log state enumerations.
- pipeline
- Pipeline enumerations.
- pixel_
format - Pixel format enumeration.
- render
- Render enumerations.
- resource
- Resource enumerations.
- sampler
- Sampler enumerations.
- tensor
- Tensor enumerations.
- texture
- Texture enumerations.
- vertex
- Vertex descriptor enumerations.