pub fn system_default() -> Option<Device>Expand description
Create the system default Metal device.
Returns the default GPU for this system. On systems with multiple GPUs, this typically returns the most capable GPU.
C++ equivalent: MTL::Device* MTL::CreateSystemDefaultDevice()
§Example
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use mtl_gpu::device;
let device = device::system_default().expect("no Metal device available");
println!("GPU: {}", device.name());